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Akarui AlphauLomstat
Sor19/Clr8Foxkin, KitsuneLawful Neutral
CLASS RACE ALIGNMENT DEITY
28Medium0Male0' 0"0 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
378,000406,00028,000
Current XPXP for Next LevelXP RemainingIn Game XP Gained
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
9-1

DEX
19+4

CON
15+2

INT
16+3

WIS
16+3

CHA
21+5


TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE SPEED
HP139


19d4+8d820
AC141113=10+0+0+3+0+1+0

-3
+3
0
TOTALFLAT
FOOTED
TOUCH
AC
BASEARMOR BONUSSHIELD BONUSDEX BONUSSIZE BONUSNATURAL ARMORMISC BONUSMISS CHANCESPELL FAILURE %ARMOR CHECKMAX DEXSPELL RESIST.

INITIATIVE
+ 4=4+0
TOTALDEX MODMISC MOD
BASE ATTACK BONUS
+9/4
SAVING THROWS TOTALBASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
12=6+2+0
+4
+
Reflex
Dex
14=6+4+0
+4
+
Will
Wis
18=11+3+0
+4
+
TOTAL BASE
ATTACK BONUS
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+12/7=9+-1
+0
+4
+
RANGED
ATTACK BONUS
+17/12=9
+4
+0
+4
+
Grapple
MODIFIER
+12=9+-1
+0
+4
+

Lance of JoustingTOTAL ATTACK BONUSDAMAGECRITICAL
+11/6
1d8+2
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
10 lbs.
Piercing
Medium


Longbow, Dragonbone composite (+20 Str Bonus)TOTAL ATTACK BONUSDAMAGECRITICAL
+11/6
1d8-1
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
130 ft.
3 lbs.
Piercing
Medium

130 - 259 ft. 260 - 389 ft. 390 - 519 ft. 520 - 649 ft.
+9/+4+7/+2+5/+0+3/-2


SKILLSMax
Ranks
30/ 15


SKILL NAMEKEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
AppraiseInt
3=
+3
+
n
Balance*Dex
1=
+4
+-3
n
BluffCha
22=15+5
+2
n
Climb*Str
-4=
+-1
+-3
n
ConcentrationCon
18=16+2
+
n
Control ShapeWis
3=
+3
+
n
Craft (__________)Int
1=
+3
+-2
n
DiplomacyCha
15=8+5
+2
n
DisguiseCha
8=3+5
+
n
Escape Artist*Dex
3=
+4
+-1
n
ForgeryInt
3=
+3
+
n
Gather InformationCha
13=8+5
+
n
HealWis
14=11+3
+
n
Hide*Dex
1=
+4
+-3
n
IntimidateCha
15=8+5
+2
n
Jump*Str
-6=4+-1
+-9
n
ListenWis
3=
+3
+
n
Literacy
0=
+0
+
n
Move Silently*Dex
1=
+4
+-3
n
Perform (Act)Cha
5=
+5
+
n
Perform (Comedy)Cha
5=
+5
+
n
Perform (Dance)Cha
5=
+5
+
n
Perform (Keyboard Instruments)Cha
5=
+5
+
n
Perform (Oratory)Cha
5=
+5
+
n
Perform (Percussion)Cha
5=
+5
+
n
Perform (Sing)Cha
5=
+5
+
n
Perform (String Instruments)Cha
5=
+5
+
n
Perform (Weapon Drill)Cha
5=
+5
+
n
Perform (Wind Instruments)Cha
5=
+5
+
n
Remote ViewInt
3=
+3
+
n
RideDex
4=
+4
+
n
SearchInt
3=
+3
+
n
Sense MotiveWis
5=
+3
+2

SpellcraftInt
9=6+3
+
n
SpotWis
3=
+3
+
n
SurvivalWis
3=
+3
+
n
Swim*Str
-4=
+-1
+-3

Tumble*Dex
5=4+4
+-3

Use Magic DeviceCha
11=6+5
+
n
Use RopeDex
4=
+4
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** Double armor penalty

EQUIPMENT
ITEM QTY COST (ea.) WT. (lbs) ITEM QTY COST (ea.) WT. (lbs)
Coin: gp (1885164)
11.88516e+006 gp(37703.30)
Staff of Sacred Fire (Charges: 50)
160000 gp0.00
Lance of Jousting
132306 gp10.00
Shapeshifter`s Armor
1800330 gp25.00
Longbow, Dragonbone composite (+20 Str Bonus)
12200 gp3.00
Rod of Trees
1120000 gp0.00
1 - 30 lbs. 31 - 60 lbs. 61 - 90 lbs.
LIGHT LOADMEDIUM LOADHEAVY LOAD
TOTAL WEIGHT CARRIED 38.00 lbs.

MONEY
CP -
SP -
GP - 1885164
PP -
Misc -
LANGUAGES
Common, Sylvan

Rod: Trees

WEIGHT

0 lbs.
SPECIAL PROPERTIES
This rod can animate tress among other things (A&EG126)

Akarui Alphau's Mephit, Ice
STR10DEX17CON10INT12WIS11CHA15
Fort+ 10Ref+ 13Will+ 15HP69Spd30Init+ 7
AC - Base36AC - Flat33AC - Touch14
2 Claw+14Damage1d3Critical20/x2
Features: Empathic Link, Share Spells, Improved Evasion, Alertness, Deliver Touch Spells, Speak with Master, Speak with Animals of its Type, Spell Resistance, Scry on Familiar
Special: Breath Weapon (Su) , Spell-like Abilities Magic Missile 3 5 Chill Metal 6 1 , Summon Mephit (Sp) , Subtype: Cold, Damage Reduction (Su): 5/Magic, Darkvision (Ex): 60 ft., Immunity: Cold (Ex), Vulnerability: Fire (Ex), No Dual Nature (Ex)
Feats: Dodge, Improved Initiative, Simple Weapon Proficiency
Skills: Sense Motive + 5, Bluff + 22, Escape Artist + 9, Diplomacy + 15, Spot + 6, Gather Information + 13, Hide + 13, Listen + 6, Heal + 14, Intimidate + 15, Disguise + 8, Move Silently + 9, Concentration + 18

TURN/REBUKE UNDEAD
Turn Check ResultMax HD Affected
0 or less
Level - 4
1-3
Level - 3
4-6
Level - 2
7-9
Level - 1
10-12
Level
13-15
Level + 1
16-18
Level + 2
19-21
Level + 3
22 or more
Level + 4
No. of turns per day: 8Turn check: 1d20 + 5
o o o o o o o o
FEATS
Armor Proficiency: heavy
Scent
Improved Familiar
Great Charisma
Armor Skin
Armor Proficiency: medium
Run
Simple Weapon Proficiency
Shield Proficiency
Craft Epic Wondrous Item
Zen Archery
Armor Proficiency: light
SPECIAL ABILITIES
Foxkin, Kitsune Racial Features
+2 to saves versus enchantments, and to the DC of any enchantment the Kitsune casts.
Alter Self: 1/day per tail— Kitsune can cast Alter Self as a spell-like ability, but with the catch that the Kitsune’s tail (or tails) is always visible, and has to be carefully disguised; since no Kitsune will ever shave or injure that beautiful bushy tail, this reduces options for hiding it significantly. If a Kitsune loses any tails, they lose a number of uses of this ability per day equal to the number of tails lost until the tails grow back.
Light Build: Foxkin are unable to wear Heavy armor
Longevity: Kitsune live roughly 1,000 years. They gain mental attributes from aging as an elf, but do not suffer any physical aging penalties.
Supernatural Prestige: +2 to all reaction and influence rolls when dealing with fey, dragons, intelligent undead, and magical beasts.
Special Qualities
Alter Self (Su)
Low-light Vision (Ex)
Sorcerer Class Features
Spells
Summon Familiar
Cleric Class Features
Domain Access (2)
Proficiency: Armor, Heavy
Proficiency: Armor, Light
Proficiency: Armor, Medium
Proficiency: Shields
Proficiency: Simple Weapons: All
Spells
Spontaneous casting
Turn or rebuke undead (8/day)


Akarui Alphau's Sorcerer Spells
Level:0123456789
Known:9554443332
Per Day:6877776664

PREPSPELL NAMEDCSAVECAST TIME DURATIONRANGE
0 LEVEL

Acid Splash
15
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:You fire a small orb of acid at a target dealing 1d3 points of damage (PH196)

Disrupt Undead
15
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:You direct a ray of positive energy and if the ray hits an undead creature, it deals 1d6 points of damage to it (PH223)

Flare
15
Fortitude Negates
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V
School:Evocation
Desc:Creates a burst of light, that can dazzle one creature for 1 minute unless it makes a successful Fortitude save (PH232)

Ghost Sound
15
Will Disbelief (if interacted with)
1 Action
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M
School:Illusion
Desc:Allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place (PH235)

Mage Hand
15
None
1 Action
Concentration
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Transmutation
Desc:5-pound telekinesis (PH249).

Open/Close
15
Will Negates (Object)
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (object)
Components:V, S, F
School:Transmutation
Desc:Opens or closes small or light things (PH258).

Prestidigitation
15
Special; See Text
1 Action
1 Hour
10 ft.
Spell Resistance:No
Components:V, S
School:Universal
Desc:Performs minor tricks (PH264).

Ray of Frost
15
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Ray deals 1d3 cold damage (PH269).

Touch of Fatigue
15
Fortitude Negates
1 Action
1 round/level
Touch
Spell Resistance:Yes
Components:V, S, M
School:Necromancy
Desc:You channel negative energy through your touch, fatiguing your target (PH294)
1st LEVEL

Animate Rope
16
None
1 Action
1 round/level
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S
School:Transmutation
Desc:You can animate a nonliving ropelike object, such as string, yarn, cord, line, rope, or even a cable (PH199).

Endure Elements
16
Will Negates (Harmless)
1 Action
24 hours
Touch
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)

Guided Shot
16
None
1 Swift Action
1 round
Personal
Spell Resistance:No
Components:V
School:Divination
Desc:Swift. You ignore distance penalties with your ranged attack for 1 round (CAdv150).

Instant Search
16
None
1 Swift Action
1 round
Personal
Spell Resistance:No
Components:V, S
School:Divination
Desc:Swift. Make Search check at +2 as free action (CAdv153).

Protection from Good
16
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).
2nd LEVEL

Body of the Sun
17
None
1 Action
1 round/level
Special; See Text
Spell Resistance:-
Components:V, S, DF
School:Transmutation
Desc:By drawing on the power of the sun, you cause your body to emanate fire. (CD155)

Cat`s Grace
17
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, M
School:Transmutation
Desc:The subject becomes more graceful, agile, and coordinated. the spell grants a +4 enhancement bonus to Dexterity (PH20)

Earthbind
17
Fortitude Partial
1 Action
1 minute/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Transmutation
Desc:Subject creature can`t fly (Drac112).

Pyrotechnics
17
Special; See Text
1 Action
Special; See Text
Long (400 ft.+40 ft./level)
Spell Resistance:Special
Components:V, S, M
School:Transmutation
Desc:Turns fire into blinding light or choking smoke (PH267).

Razorfangs
17
None
1 Action
1 round/level
Personal
Spell Resistance:-
Components:V
School:Transmutation
Desc:Your bite or claw attack threatens a critical hit on a 19 or 20 (Drac80).

Sonic Weapon
17
None
1 Action
1 minute/level (D)
Touch
Spell Resistance:No
Components:V
School:Transmutation
Desc:Weapon touched deals +1d6 sonic damage with each hit (CAdv157).
3rd LEVEL

Explosive Runes
18
Special; See Text
1 Action
Permanent until discharged (D)
Touch
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:You trace these mystic runes upon a book, map, scroll, or similar object. They deal 6d6 damage when read (PH228)

Magic Circle against Chaos
18
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH249).

Magic Circle against Evil
18
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH249).

Magic Circle against Law
18
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:None
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH250).
4th LEVEL

Dispelling Breath
19
None
1 Action
Instantaneous
Personal
Spell Resistance:-
Components:S, B
School:Abjuration
Desc:Your breath weapon acts as a targeted dispel magic to all creatures in its area (Drac78).

Evil Glare
19
Will Negates
1 Action
1 round/level and 1d8 rounds; See Text
30 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Necromancy
Desc:Paralyze creature with your glare (PlanHB98).

False Gravity
19
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Transmutation
Desc:Travel on solid surface as if that surface had its own gravity (PlanHB98).

Stoneskin
19
Will Negates (Harmless)
1 Action
10 minutes/level or until discharged
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Abjuration
Desc:Stops blows, cuts, and slashes, gains DR 10/Adamantine (PH284).
5th LEVEL

Burning Blood
20
None
1 Action
1 hour/level
Personal
Spell Resistance:-
Components:V, S
School:Transmutation
Desc:Your blood deals energy damage to nearby creatures when you are struck (Drac78).

Magic Fang, Superior
20
None
1 Action
1 round/level
Personal
Spell Resistance:-
Components:V, S
School:Transmutation
Desc:Your natural weapons gain +1 enhancement bonus per four levels (Drac80).

Transmute Mud to Rock
20
Special; See Text
1 Action
Permanent
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S, M/DF
School:Transmutation
Desc:Transforms two 10-ft. cubes/level (PH295).

Transmute Rock to Mud
20
Special; See Text
1 Action
Permanent; See Text
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S, M/DF
School:Transmutation
Desc:Transforms two 10-ft. cubes/level (PH295).
6th LEVEL

Acid Fog
21
None
1 Action
1 round/level
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S, M/DF
School:Conjuration
Desc:Creates a billowing mass of fog that deals 2d6 acid damage to any creature within (PH196)

Analyze Dweomer
21
Will Negates
1 Action
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F
School:Divination
Desc:Reveals magical aspects (properties, charges, abilities, spells, etc.) of subject (PH197)

Dispel Magic, Greater
21
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S
School:Abjuration
Desc:Much like Dispel Magic, except it has a max +20 from caster level on the check, and can undo more effects (PH223)
7th LEVEL

Finger of Death
22
Fortitude Partial
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:You can slay any one living creature within range (PH230)

Invisibility, Mass
22
Will Negates (Harmless, Object)
1 Action
1 minute/level (D)
Long (400 ft.+40 ft./level)
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Illusion
Desc:As invisibility, but affects all in range (PH245).

Prismatic Spray
22
Special; See Text
1 Action
Instantaneous
60 ft.
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Rays hit subjects with variety of effects (PH264).

Symbol of Stunning
22
Will Negates
10 Minute(s)
Special; See Text
0 ft.
Spell Resistance:Yes
Components:V, S, M
School:Enchantment
Desc:All Creatures within 60ft become stunned for 1d6 rounds (PH290).
8th LEVEL

Clone
23
None
10 Minute(s)
Instantaneous
0 ft.
Spell Resistance:No
Components:V, S, M, F
School:Necromancy
Desc:Makes an inert duplicate of a creature. When the original individual is slain, its soul transfers to the clone (PH210)

Polar Ray
23
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, F
School:Evocation
Desc:Cold ray dealing 1d6/level cold damage (Max 25d6) (PH263)

Prismatic Wall
23
Special; See Text
1 Action
10 minutes/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Special
Components:V, S
School:Abjuration
Desc:Wall`s colors have array of effects (PH264).

Protection from Spells
23
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M, F
School:Abjuration
Desc:Confers +8 resistance bonus (PH266).
9th LEVEL

Energy Drain
24
Fortitude Partial; See Text
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:You release a ray of crackling negative energy that deals 2d4 negative levels to any living creature it strikes (PH226)

Meteor Swarm
24
None or Reflex Half; See Text
1 Action
Instantaneous
Long (400 ft.+40 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:If struck by a sphere; 2d6 Bludgeoning damage, Sphere explodes doing 6d6 Fire Damage. (PH253)

Prismatic Sphere
24
Special; See Text
1 Action
10 minutes/level (D)
10 ft.
Spell Resistance:Special
Components:V
School:Abjuration
Desc:As prismatic wall, but surrounds on all sides (PH264).

Akarui Alphau's Cleric Spells
Level:0123456789
Known:AllAllAllAllAll----------
Per Day:65442----------

PREPSPELL NAMEDCSAVECAST TIME DURATIONRANGE
0 LEVEL

Create Water
13
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:This spell generates wholesome, drinkable water, just like clean rain water (PH215)

Cure Minor Wounds
13
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 1 point of damage (PH216)

Detect Magic
13
None
1 Action
Concentration, up to 1 minute/level (D)
60 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:Detects spells and magic items within 60 ft (PH219)

Detect Poison
13
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Divination
Desc:You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)

Guidance
13
Will Negates (Harmless)
1 Action
1 minute or until discharged
Touch
Spell Resistance:Yes
Components:V, S
School:Divination
Desc:Imbues the subject with divine guidance, granting a +1 competence bonus on a single attack, save, or skill check (PH237)

Inflict Minor Wounds
13
Will Negates
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 1 point of damage (PH217).

Light
13
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:Object shines like a torch (PH248).

Mending
13
Will Negates (Harmless, Object)
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes (Harmless, Object)
Components:V, S
School:Transmutation
Desc:Makes minor repairs on an object (PH253).

Purify Food and Drink
13
Will Negates (Object)
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes (object)
Components:V, S
School:Transmutation
Desc:Purifies 1 cu. Ft. /level of food or water (PH267).

Read Magic
13

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, F
School:Divination
Desc:Read scrolls and spellbooks (PH269).

Resistance
13
Will Negates (Harmless)
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Abjuration
Desc:Subject gains +1 on saving throws (PH272).

Virtue
13
Fortitude Negates; See Text
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Subject gains 1 temporary hp (PH298).
1st LEVEL

Anarchic Water
14
Will Negates (Object)
1 Minute(s)
Instantaneous
Touch
Spell Resistance:Yes (object)
Components:V, S, M
School:Transmutation
Desc:Makes chaotic-aligned anarchic water (PlanHB93)

Axiomatic Water
14
Will Negates (Object)
1 Minute(s)
Instantaneous
Touch
Spell Resistance:Yes (object)
Components:V, S, M
School:Transmutation
Desc:Makes lawful-aligned axiomatic water (PlanHB95)

Bane
14
Will Negates
1 Action
1 minute/level
50 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Enchantment
Desc:Enemies are filled with fear and doubt; suffer -1 on attacks and saves against fear. Counters and dispels bless (PH203)

Bless
14
None
1 Action
1 minute/level
50 ft.
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Enchantment
Desc:Allies are filled with courage; gain +1 morale bonus on attacks and saves against fear. Counters and dispels bane(PH205)

Bless Water
14
Will Negates
1 Minute(s)
Instantaneous
Touch
Spell Resistance:Yes (object)
Components:V, S, M
School:Transmutation
Desc:This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water (See PH128) (PH205)

Cause Fear
14
Will Partial
1 Action
1d4 rounds or 1 round; See Text
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. (PH208)

Command
14
Will Negates
1 Action
1 round
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V
School:Enchantment
Desc:You give the subject a single command, which it obeys to the best of its ability at its earliest opportunity (PH211)

Comprehend Languages
14
None
1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, M/DF
School:Divination
Desc:You can understand the spoken words of creatures or read otherwise incomprehensible written messages (PH212)

Cure Light Wounds
14
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 1d8+1/level damage [max +5] (PH215)

Curse Water
14
Will Negates
1 Minute(s)
Instantaneous
Touch
Spell Resistance:Yes (object)
Components:V, S, M
School:Necromancy
Desc:Imbues a flask (1 pint) of water with negative energy, turning it into unholy water (PH216)

Deathwatch
14
None
1 Action
10 minutes/level
30 ft.
Spell Resistance:No
Components:V, S
School:Necromancy
Desc:Using the foul sight granted by the powers of unlife, you can determine the condition of creatures near death (PH217)

Detect Chaos
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH218)

Detect Evil
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH218)

Detect Good
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH219)

Detect Law
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH219)

Detect Undead
14
None
1 Action
Concentration, up to 1 minute/level (D)
60 ft.
Spell Resistance:No
Components:V, S, M/DF
School:Divination
Desc:You can detect the aura that surrounds undead creatures (PH220)

Divine Favor
14
None
1 Action
1 minute
Personal
Spell Resistance:-
Components:V, S, DF
School:Evocation
Desc:Calling upon the strength of a deity, you gain a luck bonus on attack and damage, equal to +1/3 caster levels (PHB224)

Doom
14
Will Negates
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, DF
School:Necromancy
Desc:This spell fills a single subject with a feeling of horrible dread that causes it to become shaken (PH225)

Endure Elements
14
Will Negates (Harmless)
1 Action
24 hours
Touch
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)

Entropic Shield
14
Will Negates
1 Action
1 minute/level (D)
Personal
Spell Resistance:-
Components:V, S
School:Abjuration
Desc:A magical field appears around you, deflecting incoming arrows, rays, and other ranged attacks (20% miss chance) (PH227)

Grave Strike
14
None
1 Swift Action
1 round
Personal
Spell Resistance:No
Components:V, DF
School:Divination
Desc:Swift. You can sneak attack undead for 1 round (CAdv150).

Hide from Undead
14
Will Negates (Harmless); See Text
1 Action
10 minutes/level (D)
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Undead cannot see, hear, or smell the warded creatures. Nonintelligent undead creatures receive no save (PH241)

Inflict Light Wounds
14
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch, 1d8 +1/level damage (max +5) (PH244).

Light of Lunia
14
None
1 Action
10 minutes/level or until discharged
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:You radiate silvery light, which you can expend as 2 bolts that deal 1d6 (PlanHB100).

Magic Stone
14
Will Negates (Harmless, Object)
1 Action
30 minutes or until discharged
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Three stones become +1 projectiles, 1d6+1 damage (PH251).

Magic Weapon
14
Will Negates (Harmless, Object)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Weapon gains +1 bonus (PH251).

Nimbus of Light
14
None
1 Action
1 minute/level (D)
Personal
Spell Resistance:-
Components:V, S, DF
School:Evocation
Desc:A glittering corona of sunlight surrounds your body - until discharged as focused blast of divine energy. (CD170)

Obscuring Mist
14
None
1 Action
1 minute/level
20 ft.
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:Fog surrounds you (PH258).

Omen of Peril
14
None
1 Round(s)
Instantaneous
Personal
Spell Resistance:-
Components:V, F
School:Divination
Desc:A brief supplication gives you a vision that hints at how dangerous the immediate future is likely to be. (CD171)

Protection from Chaos
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Protection from Evil
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Protection from Good
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Protection from Law
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Remove Fear
14
Will Negates (Harmless)
1 Action
10 minutes; See Text
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:+4 on saves against fear for one subject +1/four levels (PH271).

Resist Planar Alignment
14
Fortitude Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane (PlanHB104).

Resurgence
14
Will Negates (Harmless)
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:By laying on hands and a brief prayer, you convince a higher power to grant a second chance to an ally. (CD177)

Sanctuary
14
Will Negates
1 Action
1 round/level
Touch
Spell Resistance:No
Components:V, S, DF
School:Abjuration
Desc:Opponents can`t attack you, and you can`t attack (PH274).

Shield of Faith
14
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Abjuration
Desc:Aura grants +2 or higher deflection bonus (PH278).

Summon Monster I
14
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Calls outsider to fight for you.(PH285).

Vigor, Lesser
14
Will Negates (Harmless)
1 Action
Special; See Text
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Boost subject`s life energy. (CD186)
2nd LEVEL

Aid
15
None
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Enchantment
Desc:+1 morale bonus on attacks and saves against fear, 1d8 +1/caster level temporary hit points (PH196)

Align Weapon
15
Will Negates (Harmless, Object)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Align weapon makes a weapon good, evil, lawful or chaotic as you choose (PH197)

Augury
15
None
1 Minute(s)
Instantaneous
Personal
Spell Resistance:-
Components:V, S, M, F
School:Divination
Desc:Tells you whether a particular action will bring good or bad results for you in the immediate future (PH202)

Avoid Planar Effects
15
None
1 Action
1 minute/level
20 ft.
Spell Resistance:Yes (harmless)
Components:V
School:Abjuration
Desc:Provides temporary protection against overtly damaging planar traits (PlanHB94)

Bear`s Endurance
15
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:The affected creature gains greater vitality and stamina; the spell grants a +4 enhancement bonus to Constitution(PH203)

Brambles
15
None
1 Action
1 round/level
Touch
Spell Resistance:No
Components:V, S, M
School:Transmutation
Desc:Small magical thorns or spikes protrude from the surface of a wooden weapon. Becomes +1 enh bonus attacks/damage (CD156)

Bull`s Strength
15
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Transmutation
Desc:The subject becomes stronger. the spell grants a +4 enhancement bonus to Strength (PH207)

Calm Emotions
15
Will Negates
1 Action
Concentration, up to 1 round/level (D)
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, DF
School:Enchantment
Desc:This spell calms agitated creatures, and can stop raging creatures from fighting or joyous ones from reveling (PH207)

Consecrate
15
None
1 Action
2 hours/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M, DF
School:Evocation
Desc:Blesses an area with positive energy, making undead weaker. Counters and dispels Desecrate (PH212)

Cure Moderate Wounds
15
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 2d8+1/level damage [max +10] (PH216)

Curse of Ill Fortune
15
Will Negates
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:You place a temporary curse upon the subject, giving -3 on attacks, saves, ability checks & skill checks. (CD160)

Darkness
15
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:Causes an object to radiate shadowy illumination out to a 20-foot radius (PH216))

Death Knell
15
Will Negates
1 Action
Special; See Text
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:You draw forth the ebbing life force of a creature and use it to fuel your own power (PH217)

Deific Vengeance
15
Will Half
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Conjuration
Desc:Call out to deity urging the deity to punish the miscreant. (CD161)

Delay Poison
15
Fortitude Negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Conjuration
Desc:The subject becomes immune to poison in its system or any to which it is exposed during the spells duration (PH217)

Desecrate
15
None
1 Action
2 hours/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, M, DF
School:Evocation
Desc:Imbues area with negative energy, making undead stronger (PH218)

Divine Insight
15
None
1 Action
1 hour/level or until discharged (D)
Personal
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:You gain insight bonus of 5 + caster level on one single skill check (CAdv147).

Eagle`s Splendor
15
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, M/DF
School:Transmutation
Desc:The transmuted creature becomes more poised, articulate, and personally forceful. +4 to Charisma (PH225)

Enthrall
15
Will Negates
1 Round(s)
Up to 1 hour
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Enchantment
Desc:If you have the attention of a group of creatures, you can use this spell to hold them spellbound (PH227)

Find Traps
15
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Divination
Desc:You gain intuitive insight into the workings of traps (PH230)

Gentle Repose
15
Will Negates (Object)
1 Action
1 day/level
Touch
Spell Resistance:Yes (object)
Components:V, S, M/DF
School:Necromancy
Desc:You preserve the remains of a dead creature so that they do not decay (PH235)

Healing Lorecall
15
None
1 Action
1 minute/level
Personal
Spell Resistance:No
Components:V, S, M
School:Divination
Desc:If you have 5 or more ranks in Heal, you can remove remove harmful conditions with conjuration (healing) spells (CAdv151

Hold Person
15
Will Negates; See Text
1 Action
1 round/level (D); See Text
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, F/DF
School:Enchantment
Desc:The target humanoid becomes paralyzed, but may attempt a new saving throw each round to end the effect (PH241)

Inflict Moderate Wounds
15
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 2d8 +1/level damage (max +10) (PH217).

Iron Silence
15
Will Negates (Harmless, Object)
1 Action
1 hour/level (D)
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Armor touched has no armor check penalty on Hide and Move Silently for 1 hour/level (CAdv153).

Light of Mercuria
15
None
1 Action
10 minutes/level or until discharged
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:You radiate golden light, which you can expend as 2 bolts that deal 1d6, 2d6 against undead & evil outsiders (PlanHB100)

Locate Touchstone
15
None
1 Action
Instantaneous
Special; See Text
Spell Resistance:No
Components:V, S
School:Divination
Desc:Find nearest planar touchstone on the plane you currently inhabit (PlanHB100).

Make Whole
15
Will Negates (Harmless, Object)
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (Harmless, Object)
Components:V, S
School:Transmutation
Desc:Repairs an object (PH252).

Owl`s Wisdom
15
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, M/DF
School:Transmutation
Desc:The transmuted creature becomes wiser. +4 enhancement bonus to Wisdom (PH259)

Remove Paralysis
15
Will Negates (Harmless)
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Frees one or more creatures from paralysis, hold, or slow (PH271).

Resist Energy
15
Fortitude Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Ignores first 10 damage from one energy type each round (PH272).

Restoration, Lesser
15
Will Negates (Harmless)
3 Round(s)
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Dispels magic ability penalty or repairs 1d4 ability damage (PH272).

Shatter
15
Special; See Text
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (object)
Components:V, S, M/DF
School:Evocation
Desc:Sonic vibration damages objects or crystalline creatures (PH278).

Shield Other
15
Will Negates (Harmless)
1 Action
1 hour/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S, F
School:Abjuration
Desc:You suffer half of subject`s damage (PH278).

Silence
15
Special; See Text
1 Action
1 minute/level (D)
Long (400 ft.+40 ft./level)
Spell Resistance:Special
Components:V, S
School:Illusion
Desc:Negates sound in 20-ft. radius (PH279).

Sound Burst
15
Fortitude Partial
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, F/DF
School:Evocation
Desc:Inflicts 1d8 sonic damage on subjects; may stun them (PH281).

Spiritual Weapon
15
None
1 Action
1 round/level (D)
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, DF
School:Evocation
Desc:Magical weapon attacks on its own (PH283).

Status
15
Will Negates (Harmless)
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Divination
Desc:Monitors condition, position of allies (PH284).

Summon Elysian Thrush
15
None
1 Round(s)
Concentration (max of 1 round/level) plus 1 round
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Summon an Elysian thrush, which accelerates natural healing (PlanHB105).

Summon Monster II
15
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Calls outsider to fight for you (PH286).

Undetectable Alignment
15
Will Negates (Object)
1 Action
24 hours
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (object)
Components:V, S
School:Abjuration
Desc:Conceals subject`s alignment for 24 hours (PH297).

Wave of Grief
15
Will Negates
1 Action
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:S, M
School:Enchantment
Desc:All within the cone are overcome with sorrow and grief (CD188)

Zone of Truth
15
Will Negates
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Enchantment
Desc:Subjects within range cannot lie (PH303).
3rd LEVEL

Anarchic Storm
16
None
1 Action
1 round/level (D)
Personal
Spell Resistance:No
Components:V, S, M/DF
School:Conjuration
Desc:Chaotic-aligned rain falls in 20-ft. radius (PlanHB93)

Animate Dead
16
None
1 Action
Instantaneous
Touch
Spell Resistance:No
Components:V, S, M
School:Necromancy
Desc:Turns the bones or bodies of dead creatures into undead skeletons or zombies that follow your spoken commands (PH198)

Anyspell
16
None
15 Minute(s)
Instantaneous
Personal
Spell Resistance:-
Components:V, S, DF, XP, M/DF
School:Transmutation
Desc:Allows you to read and cast any spell up to 2nd level from scroll or book, using required components.

Attune Form
16
None
1 Action
2 hours/level
Touch
Spell Resistance:No
Components:V, S, M/DF
School:Transmutation
Desc:Grant target creature temporary protection against overtly damaging planar traits (PlanHB94)

Axiomatic Storm
16
None
1 Action
1 round/level (D)
Personal
Spell Resistance:No
Components:V, S, M/DF
School:Conjuration
Desc:Lawful-aligned rain falls in 20-ft. radius (PlanHB95)

Bestow Curse
16
Will Negates
1 Action
Permanent
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Places a curse on the subject. Choose one: -6 to ability; -4 on all rolls and checks; 50% chance to lose action (PH203)

Blessed Aim
16
Will Negates (Harmless)
1 Action
Concentration
60 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:This spell grants a +2 morale bonus on all ranged attacks for your allies within the spread. (CD154)

Blindness/Deafness
16
Fortitude Negates
1 Action
Permanent
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V
School:Necromancy
Desc:You call upon the powers of unlife to render the subject blinded or deafened, as you choose (PH206)

Briar Web
16
Reflex Negates; See Text
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S, DF
School:Transmutation
Desc:Causes grasses, weeds, bushes and trees to grow thorns and wrap around creatures in or entering the area. (CD156)

Chain of Eyes
16
Will Negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes
Components:V, S
School:Divination
Desc:You can use a creatures vision instead of your own. (CD158)

Cloak of Bravery
16
Will Negates (Harmless)
1 Action
10 minutes/level
60 ft.
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:You and your allies gain a bonus on saves against fear. (CW117)

Contagion
16
Fortitude Negates
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:The subject contracts a disease (see table), which strikes immediately, with no incubation period (PH213)

Continual Flame
16
None
1 Action
Permanent
Touch
Spell Resistance:No
Components:V, S, M
School:Evocation
Desc:A magic flame, equal in brightness to a torch, springs forth from an object that you touch (PH213)

Create Food and Water
16
None
10 Minute(s)
24 hours; See Text
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:The food that this spell creates is simple fare of your choice - highly nourishing, if rather bland (PH214)

Cure Serious Wounds
16
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 3d8 +1/level damage [max +15] (PH190)

Daylight
16
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, S
School:Evocation
Desc:The object touched sheds light as bright as daylight in a 60-foot radius, and additional dim light beyond that (PH216)

Deeper Darkness
16
None
1 Action
1 day/level (D)
Touch
Spell Resistance:No
Components:V, S
School:Evocation
Desc:Object radiates shadowy illumination in 60-ft. radius (PH191).

Devil Blight
16
None or Will Partial; See Text
1 Action
Instantaneous (1d6 rounds); See Text
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes and No; See Text
Components:V, S, DF
School:Transmutation
Desc:Damage and confuse baatezu; damage other lawful and evil creatures (PlanHB97).

Dispel Magic
16
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S
School:Abjuration
Desc:Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223)

Flame of Faith
16
None
1 Action
1 round/level
Touch
Spell Resistance:No
Components:V, S, M
School:Evocation
Desc:Temporarily turn a normal or masterwork weapon into a flaming one, act as +1 flaming burst weapon. (CD166)

Glyph of Warding
16
Special; See Text
10 Minute(s)
Permanent until discharged (D)
Touch
Spell Resistance:No (Object) and Yes; See Text
Components:V, S, M
School:Abjuration
Desc:Harms (1d8 damage/2 caster levels, max 5d8) those who enter, pass, or open the warded area or object (PH236)

Hamatual Barbs
16
Fortitude Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Transmutation
Desc:Subject grows barbs, which damage foes that attack subject in melee (PlanHB98).

Helping Hand
16
None
1 Action
1 hour/level
5 miles
Spell Resistance:No
Components:V, S, DF
School:Evocation
Desc:You create the ghostly image of a hand, which you can send to find a creature within 5 miles (PH239)

Holy Storm
16
None
1 Action
1 round/level (D)
Personal
Spell Resistance:No
Components:V, S, M/DF
School:Conjuration
Desc:Good-aligned rain falls in 20-ft. radius (PlanHB99).

Inflict Serious Wounds
16
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 3d8 +1/level damage (max +15) (PH217).

Invisibility Purge
16
None
1 Action
1 minute/level (D)
Personal
Spell Resistance:-
Components:V, S
School:Evocation
Desc:Dispels invisibility within 5 ft. /level (PH245).

Locate Object
16
None
1 Action
1 minute/level
Long (400 ft.+40 ft./level)
Spell Resistance:No
Components:V, S, F/DF
School:Divination
Desc:Senses direction toward object (specific or type) (PH249).

Magic Circle against Chaos
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH249).

Magic Circle against Evil
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH249).

Magic Circle against Good
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH250).

Magic Circle against Law
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:None
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH250).

Magic Vestment
16
Will Negates (Harmless, Object)
1 Action
1 hour/level
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Armor or shield gains +1 hardness/level (PH251).

Mantle of Chaos
16
None
1 Action
10 minutes/level (D)
Personal
Spell Resistance:Yes
Components:V, S, M/DF
School:Abjuration
Desc:You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB100).

Mantle of Evil
16
None
1 Action
10 minutes/level (D)
Personal
Spell Resistance:Yes
Components:V, S, M/DF
School:Abjuration
Desc:You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB100).

Mantle of Good
16
None
1 Action
10 minutes/level (D)
Personal
Spell Resistance:Yes
Components:V, S, M/DF
School:Abjuration
Desc:You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB100).

Mantle of Law
16
None
1 Action
10 minutes/level (D)
Personal
Spell Resistance:Yes
Components:V, S, M/DF
School:Abjuration
Desc:You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB101).

Meld into Stone
16

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, DF
School:Transmutation
Desc:You and your gear merge with stone (PH252).

Obscure Object
16
Will Negates (Object)
1 Action
8 hours (D)
Touch
Spell Resistance:Yes (object)
Components:V, S, M/DF
School:Abjuration
Desc:Masks object against divination (PH258).

Prayer
16
None
1 Action
1 round/level
40 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Enchantment
Desc:Allies gain +1 on most rolls, and enemies suffer -1 (PH264).

Protection from Energy
16
Fortitude Negates (Harmless)
1 Action
10 minutes/level (D)
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Immune to damage from one kind of energy (PH266).

Protection from Negative Energy
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:Ignore 10 points of negative energy damage per attack (PlanHB104).

Protection from Positive Energy
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:Ignore 10 points of positive energy damage per attack (PlanHB104).

Remove Blindness/Deafness
16
Fortitude Negates (Harmless)
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures normal or magical conditions (PH270).

Remove Curse
16
Will Negates (Harmless)
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:Frees object or person from curse (PH270).

Remove Disease
16
Fortitude Negates (Harmless)
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures all diseases affecting subject (PH271).

Searing Light
16
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Ray inflicts 1d6/level, and more against undead (PH275).

Shield of Warding
16
Will Negates (Harmless, Object)
1 Action
1 minute/level
Touch
Spell Resistance:No
Components:V
School:Abjuration
Desc:Shield grants +1 bonus on Reflex saves, +1 per five levels (max +5) (Drac115).

Speak with Dead
16
Will Negates; See Text
10 Minute(s)
1 minute/level
10 ft.
Spell Resistance:No
Components:V, S, DF
School:Necromancy
Desc:Corpse answers one question/two levels (PH281).

Spikes
16
None
1 Action
1 hour/level
Touch
Spell Resistance:No
Components:V, S, M
School:Transmutation
Desc:As brambles, except that the affected weapon gains a +2 enhancement bonus (CD181)

Stone Shape
16
None
1 Action
Instantaneous
Touch
Spell Resistance:No
Components:V, S, M/DF
School:Transmutation
Desc:Sculpts stone into any shape (PH284).

Summon Monster III
16
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Calls outsider to fight for you (PH286).

Telepathic Bond, Lesser
16
None
1 Action
10 minutes/level
30 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:You forge a telepathic bond with another creature with an Int score of 6 or higher. (CD183)

Unholy Storm
16
None
1 Action
1 round/level (D)
Personal
Spell Resistance:No
Components:V, S, M/DF
School:Conjuration
Desc:Evil-aligned rain falls in 20-ft. radius (PlanHB106).

Vigor
16
Will Negates (Harmless)
1 Action
Special; See Text
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Boost subject`s life energy. (CD186)

Vigor, Mass Lesser
16
Will Negates (Harmless)
1 Action
Special; See Text
20 ft.
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Boost subject`s life energy. (CD186)

Visage of the Deity, Lesser [Evil]
16
None
1 Action
1 round/level
Personal
Spell Resistance:-
Components:V, S, DF
School:Transmutation
Desc:Body changes to be more like your deity (CD187)

Visage of the Deity, Lesser [Good]
16
None
1 Action
1 round/level
Personal
Spell Resistance:-
Components:V, S, DF
School:Transmutation
Desc:Body changes to be more like your deity (CD187)

Water Breathing
16
Will Negates (Harmless)
1 Action
Special; See Text
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Transmutation
Desc:Subjects can breathe underwater (PH300).

Water Walk
16
Will Negates (Harmless)
1 Action
10 minutes/level (D)
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Subject treads on water as if solid (PH300).

Weapon of the Deity
16
None
1 Action
1 round/level
0 ft.
Spell Resistance:-
Components:V, DF
School:Transmutation
Desc:Must use your deity`s favored weapon to cast this spell (CD188)

Wind Wall
16
Special; See Text
1 Action
1 round/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, M/DF
School:Evocation
Desc:Deflects arrows, smaller creatures, and gases (PH302).

Wrack
16
Fortitude Negates
1 Action
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Humanoid subject is wracked with such pain that he doubles over and collapses. (CD190)
4th LEVEL

Air Walk
17
None
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Subject treads on air as if solid, and can climb at up to a 45-degree angle, at half speed (PH196)

Antidragon Aura
17
Will Negates (Harmless)
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S, M, DF
School:Abjuration
Desc:Allies gain bonus to AC and saves against Dragons (Drac109).

Astral Hospice
17
None
1 Action
1 day/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M
School:Conjuration
Desc:While on the Astral Plane, open a portal to a demiplane so natural healing can occur (PlanHB93)

Balor Nimbus
17
None
1 Action
1 round/level
Personal
Spell Resistance:No
Components:V, S, M/DF
School:Transmutation
Desc:Your flaming body damage foes in a grapple (PlanHB95)

Beast Claws
17
None
1 Action
1 round/level
Personal
Spell Resistance:No
Components:V, S, M
School:Transmutation
Desc:These claws act as slashing melee weapons inflicting 1d6 damage plus any magical or normal bonuses (Str) crit 19-20 (CD1

Castigate
17
Fortitude Half
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes
Components:V
School:Evocation
Desc:This spell allows you to verbally rebuke foes. (CD158)

Contingent Energy Resistance
17
None
1 Minute(s)
1 hour/level (D)
Personal
Spell Resistance:-
Components:V, S, M
School:Abjuration
Desc:Energy damage triggers a resist energy spell (Drac110).

Control Water
17
None; See Text
1 Action
10 minutes/level (D)
Long (400 ft.+40 ft./level)
Spell Resistance:No
Components:V, S, M/DF
School:Transmutation
Desc:The control water spell raises or lowers water by as much as 2 feet per caster level (PH214)

Cure Critical Wounds
17
None
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 4d8 +1/level damage [max +20] (PH215)

Death Ward
17
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Necromancy
Desc:The subject is immune to all death spells, magical death effects, energy drain, and any negative energy effects (PH217)

Demon Dirge
17
Fortitude Negates or Partial; See text
1 Action
Instantaneous (1d4 rounds)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes and No; See Text
Components:V, S, DF
School:Transmutation
Desc:Demons are stunned and take 3d6 damage/round for 1d4 rounds (PlanHB97).

Dimensional Anchor
17
None
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes (object)
Components:V, S
School:Abjuration
Desc:Any creature or object struck by the ray is covered with a shimmering field that blocks extradimensional travel (PH221)

Discern Lies
17
Will Negates
1 Action
Concentration, up to 1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:You know if the subject deliberately and knowingly speaks a lie by discerning disturbances in its aura (PH221)

Dismissal
17
Will Negates; See Text
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Forces an extraplanar creature back to its proper plane if it fails a special Will save (PH222)

Divination
17
None
10 Minute(s)
Instantaneous
Personal
Spell Resistance:-
Components:V, S, M
School:Divination
Desc:Provides a piece of advice in reply to a question about a goal, event, or activity occurring within one week (PH222)

Divine Power
17
None
1 Action
1 round/level
Personal
Spell Resistance:-
Components:V, S, DF
School:Evocation
Desc:Your BAB = your character level, +6 enhancement bonus to Strength, 1 temporary HP / caster level (PH224)

Doomtide
17
Will Negates
1 Action
1 round/level
Special; See Text
Spell Resistance:Yes
Components:V, S, DF
School:Illusion
Desc:You fill an area with illusory black, creeping mist that resembles many slender grasping tentacles. (CD163)

Energy Vortex
17
Reflex Half
1 Action
Instantaneous
20 ft.
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Choose 1 of 5 energy types (Acid, cold, fire, electricity, sonic) a blast of that type bursts in all directions (CD164)

Evil Glare
17
Will Negates
1 Action
1 round/level and 1d8 rounds; See Text
30 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Necromancy
Desc:Paralyze creature with your glare (PlanHB98).

Fell the Greatest Foe
17
Fortitude Negates (Harmless)
1 Action
1 round/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Transmutation
Desc:Deal extra damage to creatures large than medium (Drac113).

Focus Touchstone Energy
17
None
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Transmutation
Desc:Convert unused touchstone abilities into temporary hit points (PlanHB98).

Freedom of Movement
17
Will Negates (Harmless)
1 Action
10 minutes/level
Personal or touch
Spell Resistance:Yes (harmless)
Components:V, S, M, DF
School:Abjuration
Desc:This spell enables you or a creature you touch to move and attack normally for the duration of the spell (PH233)

Giant Vermin
17
None
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:Turns three normal-sized centipedes, two normal-sized spiders, or a normal-sized scorpion into larger forms (PH235)

Imbue with Spell Ability
17
None or Will Negates; See Text
10 Minute(s)
Permanent until discharged (D)
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Evocation
Desc:Transfer spells to subject (PH243).

Infernal Wounds
17
None
1 Action
1 round/level
Touch
Spell Resistance:No
Components:V, S
School:Transmutation
Desc:Weapon inflicts persistent, bleeding wounds (PlanHB99).

Inflict Critical Wounds
17
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 4d8 +1/level damage (max +20) (PH244).

Lower Spell Resistance
17
Fortitude Negates; See Text
1 Round(s)
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Transmutation
Desc:Subject`s spell resistance is reduced (Drac114).

Magic Weapon, Greater
17
Will Negates (Harmless, Object)
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (Harmless, Object)
Components:V, S, M/DF
School:Transmutation
Desc:+1 bonus/three levels (max +5) (PH251).

Negative Energy Aura
17
None
1 Action
1 round/level
Personal
Spell Resistance:No
Components:V, S
School:Necromancy
Desc:10-ft. radius surrounding you deals 2 points of damage/round (PlanHB101).

Neutralize Poison
17
Will Negates (Harmless, Object)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, M/DF
School:Conjuration
Desc:Detoxifies venom in or on subject (PH257).

Planar Ally, Lesser
17
None
10 Minute(s)
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF, XP
School:Conjuration
Desc:Exchange services with a 6 HD outsider (PH261).

Planar Exchange, Lesser
17
None
1 Round(s)
1 round/level (D)
0 ft.
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Trade places with one of four lesser planar creatures (your choice) (PlanHB103).

Planar Tolerance
17
None
1 Action
1 hour/level
20 ft.
Spell Resistance:Yes (harmless)
Components:V
School:Abjuration
Desc:Provides long-term protection against overtly damaging planar traits (PlanHB94)

Poison
17
Fortitude Negates; See Text
1 Action
Instantaneous; See Text
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Necromancy
Desc:Touch inflicts 1d10 Con damage, repeats in 1 min (PH262).

Positive Energy Aura
17
None
1 Action
1 round/level
Personal
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:10-ft. radius surrounding you heals 2 points of damage/round (PlanHB103).

Recitation
17
None
1 Action
1 round/level
60 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Conjuration
Desc:You invoke your deity`s blessing upon yourself & your allies while causing confusion & weakness on your enemies. (CD176)

Repel Vermin
17
Special; See Text
1 Action
10 minutes/level (D)
10 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Insects stay 10 ft. away (PH271).

Restoration
17
Will Negates (Harmless)
3 Round(s)
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Restores level and ability score drains (PH272).

Resurgence, Mass
17
Will Negates (Harmless)
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:As resurgence but for multiple allies. (CD177)

Revenance
17
None; See Text
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Conjuration
Desc:You touch a recently slain ally and temporarily restore her to life so she may continue to fight. (CD178)

Sending
17
None
10 Minute(s)
Special; See Text
Special; See Text
Spell Resistance:No
Components:V, S, M/DF
School:Evocation
Desc:Delivers short message anywhere, instantly (PH275).

Spell Immunity
17
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Subject is immune to one spell/four levels (PH282).

Spell Vulnerability
17
Fortitude Negates; See Text
1 Round(s)
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Transmutation
Desc:Reduce target creature`s spell resistance by 1 per caster level (max reduction 15) (PlanHB104).

Summon Bearded Devil
17
None
1 Round(s)
Concentration (max of 1 round/level) plus 1 round
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Summon a bearded devil to follow your commands (PlanHB105).

Summon Hound Archon
17
None
1 Round(s)
Concentration (max of 1 round/level) plus 1 round
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Summon a hound archon to follow your commands (PlanHB106).

Summon Monster IV
17
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Calls outsider to fight for you (PH286).

Tongues
17
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:No
Components:V, M/DF
School:Divination
Desc:Speak any language (PH294).

Weather Eye
17
None
1 Hour(s)
Instantaneous
Special; See Text
Spell Resistance:No
Components:V, S, M, DF
School:Divination
Desc:Accurately predict the weather up to 1 week into the future. (CD189)

Sources loaded for the creation of Akarui Alphau:
Players Handbook v35e
Dungeon Masters Guide v35e
Monster Manual v35e
Core eTools Data
CMP Bonus Data
User-Created Material
Draconomicon
Complete Adventurer
Epic Level Handbook v35e
Planar Handbook
Monster Manual II v35e
Arms & Equipment Guide v35e
Complete Warrior
Complete Divine