RageLomstat DM
HexBl15/Wiz1HumanNeutral
CLASS RACE ALIGNMENT DEITY
16Medium19Male5' 8"150 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
205,000136,000-69,000
Current XPXP for Next LevelXP RemainingIn Game XP Gained
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
19+4

DEX
16+3

CON
11+0

INT
16+3

WIS
5-3

CHA
13+1


TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE SPEED
HP108


15d10+1d430
AC131013=10+0+0+3+0+0+0



0
TOTALFLAT
FOOTED
TOUCH
AC
BASEARMOR BONUSSHIELD BONUSDEX BONUSSIZE BONUSNATURAL ARMORMISC BONUSMISS CHANCESPELL FAILURE %ARMOR CHECKMAX DEXSPELL RESIST.

INITIATIVE
+ 3=3+0
TOTALDEX MODMISC MOD
BASE ATTACK BONUS
+15/10/5
SAVING THROWS TOTALBASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
5=5+0+0
+0
+
Reflex
Dex
10=5+3+0
+2
+
Will
Wis
8=11+-3+0
+0
+
TOTAL BASE
ATTACK BONUS
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+20/15/10=15+4
+0
+1
+
RANGED
ATTACK BONUS
+19/14/9=15
+3
+0
+1
+
Grapple
MODIFIER
+20=15+4
+0
+1
+

Longsword, mercurial, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+21/16/11
1d8+6
x4
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
6 lbs.
Slashing
Medium


Longsword, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+21/16/11
1d8+6
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
4 lbs.
Slashing
Medium


Silver Dagger, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+18/13/8
1d4+4
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
Piercing/Slashing
Medium

Dagger, Adamantine (OH) TOTAL ATTACK BONUSDAMAGECRITICAL
+18
1d4+2
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
Piercing/Slashing
Medium


Hex-Gun, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+16/11/6
1d8
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
80 ft.
4 lbs.
Piercing
Medium

80 - 159 ft. 160 - 239 ft. 240 - 319 ft. 320 - 399 ft.
+14/+9/+4+12/+7/+2+10/+5/+0+8/+3/-2

Katana, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+19/14/9
1d10+4
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
6 lbs.
Slashing
Medium

Alchemist`s fire (OH) TOTAL ATTACK BONUSDAMAGECRITICAL
+17
1d6
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
None
Medium

10 - 19 ft. 20 - 29 ft. 30 - 39 ft. 40 - 49 ft.
+15/+10/+5+13/+8/+3+11/+6/+1+9/+4/-1

Battleaxe, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+19/14/9
1d8+4
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
6 lbs.
Slashing
Medium

Silver Dagger, Masterwork (OH) TOTAL ATTACK BONUSDAMAGECRITICAL
+18
1d4+2
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
Piercing/Slashing
Medium



SKILLSMax
Ranks
19/ 9.5


SKILL NAMEKEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
AppraiseInt
3=
+3
+
n
Balance*Dex
5=2+3
+
n
BluffCha
7=6+1
+
n
Climb*Str
4=
+4
+
n
ConcentrationCon
3=3+0
+
n
Control ShapeWis
-3=
+-3
+
n
Craft (__________)Int
1=
+3
+-2
n
Craft (Armorsmithing)Int
5=4+3
+-2
n
Craft (Blacksmithing)Int
8=7+3
+-2
n
Craft (Weaponsmithing)Int
9=8+3
+-2
n
DiplomacyCha
3=
+1
+2
n
DisguiseCha
1=
+1
+
n
Escape Artist*Dex
3=
+3
+
n
ForgeryInt
6=3+3
+
n
Gather InformationCha
4=3+1
+
n
HealWis
-3=
+-3
+
n
Hide*Dex
3=
+3
+
n
IntimidateCha
12=9+1
+2
n
Jump*Str
8=4+4
+

Knowledge (Dragons)Int
4=1+3
+

Knowledge (The Planes)Int
4=1+3
+

Knowledge (Undead)Int
4=1+3
+
n
ListenWis
1=4+-3
+
n
Literacy
0=
+0
+
n
Move Silently*Dex
6=3+3
+
n
Perform (Act)Cha
1=
+1
+
n
Perform (Comedy)Cha
1=
+1
+
n
Perform (Dance)Cha
1=
+1
+
n
Perform (Keyboard Instruments)Cha
1=
+1
+
n
Perform (Oratory)Cha
1=
+1
+
n
Perform (Percussion)Cha
1=
+1
+
n
Perform (Sing)Cha
1=
+1
+
n
Perform (String Instruments)Cha
1=
+1
+
n
Perform (Weapon Drill)Cha
1=
+1
+
n
Perform (Wind Instruments)Cha
1=
+1
+
n
RideDex
8=5+3
+
n
SearchInt
6=3+3
+
n
Sense MotiveWis
-3=
+-3
+

SpellcraftInt
10=7+3
+
n
SpotWis
2=5+-3
+
n
SurvivalWis
1=4+-3
+
n
Swim*Str
4=
+4
+
n
Use RopeDex
3=
+3
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** Double armor penalty

EQUIPMENT
ITEM QTY COST (ea.) WT. (lbs) ITEM QTY COST (ea.) WT. (lbs)
Alchemist`s fire
420 gp4.00
Katana, Masterwork
1335 gp6.00
Battleaxe, Masterwork
1310 gp(6.00)
Leather, Masterwork
1160 gp15.00
Coin: gp (194341)
1194341 gp(3886.82)
Longsword, Masterwork
1315 gp4.00
Dagger, Adamantine
13002 gp1.00
Longsword, mercurial, Masterwork
1700 gp6.00
Hex-Gun, Masterwork
1435 gp4.00
Silver Dagger, Masterwork
1322 gp1.00
1 - 116 lbs. 117 - 233 lbs. 234 - 350 lbs.
LIGHT LOADMEDIUM LOADHEAVY LOAD
TOTAL WEIGHT CARRIED 41.00 lbs.

MONEY
CP -
SP -
GP - 194341
PP -
Misc -
LANGUAGES
Common

Rage's Snatch
STR3DEX15CON10INT13WIS12CHA10
Fort+ 5Ref+ 7Will+ 12HP54Spd20Init+ 2
AC - Base30AC - Flat28AC - Touch14
Bite+19Damage1d3-4Critical20/x2
Features: Empathic Link, Share Spells, Improved Evasion, Alertness, Deliver Touch Spells, Speak with Master, Speak with Animals of its Type, Spell Resistance, Scry on Familiar
Special: Attach (Ex) , Scent (Ex), Low-light Vision (Ex),
Feats: Weapon Finesse
Skills: Bluff + 7, Ride + 8, Spot + 3, Gather Information + 4, Climb + 10, Search + 6, Hide + 11, Intimidate + 12, Forgery + 6, Jump + 2, Move Silently + 8, Balance + 10, Concentration + 3
FEATS
Combat Casting
Dodge
Spell Penetration
Combat Reflexes
Spell Focus: Evocation
Simple Weapon Proficiency
Two-Weapon Defense
Exotic Weapon Proficiency: Longsword, mercurial
Exotic Weapon Proficiency: Katana
Two-Weapon Fighting
Scribe Scroll
Armor Proficiency: light
Combat Expertise
SPECIAL ABILITIES
Hexblade Class Features
Arcane Resistance (Su)
Aura of Unluck 1/day (Su)
Bonus Feat (3)
Greater Hexblades Curse (Su)
Hexblade`s Curse 4/day (Su)
Mettle (Ex)
Proficiency: Armor, Light
Proficiency: Martial Weapons: All
Proficiency: Simple Weapons: All
Summon Familiar
Wizard Class Features
Proficiency: Wizard Weapons
Scribe Scroll
Spellbooks
Spells
Summon Familiar


Rage's Hexblade Spells
Level:0123456789
Known:04440----------
Per Day:--3111----------

PREPSPELL NAMEDCSAVECAST TIME DURATIONRANGE
1st LEVEL

Augment Familiar
12
Fortitude Negates (Harmless)
1 Action
Concentration +1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Transmutation
Desc:Your familiar becomes more powerful. (CW116)

Light
13
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:Object shines like a torch (PH248).

Phantom Threat
12
Will Negates
1 Action
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Illusion
Desc:Subject thinks it`s flanked. (CW118)

Protection from Evil
12
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).
2nd LEVEL

Bull`s Strength
13
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Transmutation
Desc:The subject becomes stronger. the spell grants a +4 enhancement bonus to Strength (PH207)

Darkness
14
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:Causes an object to radiate shadowy illumination out to a 20-foot radius (PH216))

Mirror Image
13
Special; See Text
1 Action
1 minute/level (D)
Personal; See Text
Spell Resistance:-
Components:V, S
School:Illusion
Desc:Creates decoy duplicates of you (1d4 +1/three levels, max 8) (PH254).

See Invisibility
13
None
1 Action
10 minutes/level (D)
Personal
Spell Resistance:-
Components:V, S, M
School:Divination
Desc:Reveals invisible creatures or objects (PH275).
3rd LEVEL

Magic Weapon, Greater
14
Will Negates (Harmless, Object)
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (Harmless, Object)
Components:V, S, M/DF
School:Transmutation
Desc:+1 bonus/three levels (max +5) (PH251).

Phantom Steed
14
None
10 Minute(s)
1 hour/level (D)
0 ft.
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:Magical horse appears for 1 hour/level (PH260).

Vampiric Touch
14
None
1 Action
Special; See Text
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch deals 1d6/two caster levels (Max 10d6); caster gains damage as hp (PH298).

Wind Wall
15
Special; See Text
1 Action
1 round/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, M/DF
School:Evocation
Desc:Deflects arrows, smaller creatures, and gases (PH302).

Rage's Wizard Spells
(Selected School: Divination ~ Prohibited Schools: Necromancy)
Level:0123456789
Known:06----------------
Per Day:3 + 12 + 1----------------

PREPSPELL NAMEDCSAVECAST TIME DURATIONRANGE
0 LEVEL

Acid Splash
13
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:You fire a small orb of acid at a target dealing 1d3 points of damage (PH196)

Arcane Mark
13
None
1 Action
Permanent
0 ft.
Spell Resistance:No
Components:V, S
School:Universal
Desc:Visibly or invisibly inscribes your personal rune or mark, consisting of no more than 6 symbols, on any surface (PH201)

Dancing Lights
14
None
1 Action
1 minute (D)
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S
School:Evocation
Desc:Create up to four lights that resemble torches or glowing spheres of light, or one faintly glowing humanoid shape(PH216)

Daze
13
Will Negates
1 Action
1 round
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, M
School:Enchantment
Desc:This enchantment clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions (PH217)

Detect Magic
13
None
1 Action
Concentration, up to 1 minute/level (D)
60 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:Detects spells and magic items within 60 ft (PH219)

Detect Poison
13
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Divination
Desc:You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)

Disrupt Undead
13
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:You direct a ray of positive energy and if the ray hits an undead creature, it deals 1d6 points of damage to it (PH223)

Flare
14
Fortitude Negates
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V
School:Evocation
Desc:Creates a burst of light, that can dazzle one creature for 1 minute unless it makes a successful Fortitude save (PH232)

Ghost Sound
13
Will Disbelief (if interacted with)
1 Action
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M
School:Illusion
Desc:Allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place (PH235)

Light
14
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:Object shines like a torch (PH248).

Mage Hand
13
None
1 Action
Concentration
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Transmutation
Desc:5-pound telekinesis (PH249).

Mending
13
Will Negates (Harmless, Object)
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes (Harmless, Object)
Components:V, S
School:Transmutation
Desc:Makes minor repairs on an object (PH253).

Message
13
None
1 Action
10 minutes/level
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S, F
School:Transmutation
Desc:Whispered conversation at distance (PH253).

Open/Close
13
Will Negates (Object)
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (object)
Components:V, S, F
School:Transmutation
Desc:Opens or closes small or light things (PH258).

Prestidigitation
13
Special; See Text
1 Action
1 Hour
10 ft.
Spell Resistance:No
Components:V, S
School:Universal
Desc:Performs minor tricks (PH264).

Ray of Frost
14
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Ray deals 1d3 cold damage (PH269).

Read Magic
13

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, F
School:Divination
Desc:Read scrolls and spellbooks (PH269).

Resistance
13
Will Negates (Harmless)
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Abjuration
Desc:Subject gains +1 on saving throws (PH272).

Touch of Fatigue
13
Fortitude Negates
1 Action
1 round/level
Touch
Spell Resistance:Yes
Components:V, S, M
School:Necromancy
Desc:You channel negative energy through your touch, fatiguing your target (PH294)
1st LEVEL

Burning Hands
15
Reflex Half
1 Action
Instantaneous
15 ft.
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:A cone of flame shoots from your fingertips; creatures in the area take 1d4 fire damage/caster level (max 5d4) (PG207)

Detect Undead
14
None
1 Action
Concentration, up to 1 minute/level (D)
60 ft.
Spell Resistance:No
Components:V, S, M/DF
School:Divination
Desc:You can detect the aura that surrounds undead creatures (PH220)

Magic Missile
15
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:1d4+1 damage; +1 missile/two levels above 1st (max +5) (PH251).

Shocking Grasp
15
None
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Touch delivers 1d6/level electricity (Max 5d6) (PH279).

Tenser`s Floating Disk
15
None
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M
School:Evocation
Desc:3-ft. diameter horizontal disc that holds 100 lb. /level (PH294).

True Strike
14
None
1 Action
Special; See Text
Personal
Spell Resistance:-
Components:V, F
School:Divination
Desc:Adds +20 bonus to your next attack roll (PH296).

Sources loaded for the creation of Rage:
Players Handbook v35e
Dungeon Masters Guide v35e
Monster Manual v35e
Core eTools Data
User-Created Material
Monster Manual II v35e
Arms & Equipment Guide v35e
Complete Warrior
Monster Manual III